Ultibake is an all-in-one baking solution for Blender.
Baking is the act of turning surface details into textures.
The modular design philosophy allows for easy baking of textures, decals,
high to low poly, UDIMs and more, with the added benefit of
saving your setups for later use using Profiles, like in Substance Painter.
Features
Bake Visualizer
See your baked textures before you bake them! It dynamically adapts to your baking setup to show only the relevant textures.
Decal Baking
Unique feature on this addon!
Apply decals to your desired object's surface. Support for decal addons like decalMACHINE, DecalMaster, TrimFlow, Sanctus Library and
UltiStamp
Multi High to Low Baking
Transfer surface details from high-poly to low-poly meshes. You can bake as many high to low combinations as you wish with one click!!
Profiles
Create your own bake setup profile. You can also save/load to external files for other projects.
Bake Post Processing
Apply antialiasing, denoising, sharpening and more
UDIM Baking
Visualize your UDIM resolution before baking. UDIMs are automatically detected from UVs
Simple to use
Step 1: Install the addon .zip from Blender Properties
Step 2: Select your objects to bake by creating a bake set
Step 3: Set up your bake profile and Save it
Step 4: Assign the Profile. Bake the Textures and Finalize for Export
Videos
Quick start
High to Low + Decals
Combining Materials and Textures. Also shows how to setup a UV
Support
If you have any questions, issues, or suggestions, join our Discord group: