Full name

Ubeid Hussein

Game Developer

I am an Embedded Systems Engineer and 3D Generalist who thrives at the intersection of code and art. With 5+ years of C++ and Python development and 6+ years in 3D modeling and animation, I bridge the gap between strict technical requirements and creative vision. From programming ESP32-based IoT hardware to developing custom Blender add-ons and commercial assets for Unreal, Unity, and Godot, I build end-to-end solutions for both physical and digital worlds.